AMANDA KRUM - TECHNICAL ART GENERALIST
Technical Art
General Art
Contact
Unity WebGL Player | Character Creator Prototype
Using Maya and Unity, I was able to create a 'character creator' from the ground-up.
Clothing and hair are separate meshes, while expressions and facial modifiers are blendshapes.
Colors are done by custom shaders made using Unity Shader Code.
UI by
Ashley Kim
Technical Art
General Art
Contact